Our class system
Class the car.
By proven performance.
No mandatory dyno sheet. No declared-power bracket. No reset because the driver or owner changes.
How a class is set
Three steps.
01 / Evidence
Qualify
Only eligible, server-verified performance can establish a class. Incomplete or uncertain evidence stays pending. It doesn't count for or against the car.
02 / Capability
Set a class floor
The car's fastest eligible performance sets its minimum class. This is about what the car has proven, separate from who won any single race.
03 / Development
Promote upwards
Confirmed stronger performance moves the car up. A car that confirms a breakout cannot then collect a lower-class win.
What protects it
History stays with the car.
These are the design rules for the class system in development.
Owner and driver changes
A new owner, a new driver or a new season doesn't reset what the car has proven. Driver history stays attached to the cars they drove.
Inactivity
Time away affects active standings only. It never lowers the car's class.
Slower runs
A slower run doesn't lower the class floor. Deliberate sandbagging is a known risk that the rules must deal with before competitive use.
Corrections
If a result is proven wrong, it is corrected with an audit trail and a written reason. Nothing is quietly edited.
What doesn't set a class
Claims aren't capability.
- Declared horsepower or kilowatts
- Dyno sheets
- Modification lists
- The power estimate calculator
- The legacy C1–C6 and Apex power groupings
- A number shown on a phone
About the C1–C6 and Apex labels you may see
Before competitive use
Rules must be validated.
Nothing on this page is in competitive use yet. Before it is:
- The performance metric must be shown to resist deliberate reaction delays and sandbagging.
- Time brackets, qualifying requirements and the appeals process must be agreed and published.
- Measurements must be checked against independent references with agreed tolerances.